Beyond The Tabletop: Narrative Convention

The use of common narrative conventions, archetypes or tropes in telling your own stories is often considered the mark of a lazy writer, and can easily lead to a work being considered derivative. However, in this first Beyond The Tabletop piece, I want to challenge this, and make the case for employing and embracing these…

Crafting A Character: A Tale of Two PCs

On Monday, we talked about how taking a moment to think about your Ability Scores when creating a D&D character can really help you tie together their in-game statistics and their personality or history. Today, we’re going to demonstrate the two approaches discussed in that article, first generating a character from the rolled stats, then…

Crafting A Character: Stats & Stories

I know, I know… A blog all about roleplaying but my first article is going to be all about numbers. But bear with me… Building blocks The reason I’m beginning with a piece on statistics, or in the 5e parlance Ability Scores, is because even in the most story-driven game, with the most creative DM…

The Adventure Begins…

Welcome, reader, to Role for Initiative, the repository of my musings on the world of tabletop roleplaying games and the unique storytelling potential at their heart. It's a little quiet here at the moment, but stick around and there's plenty of articles, short essays and other rambling coming soon, through which I hope to get…